Gjallarhorn Development Update!

Much progress has been made over the past year on the development of Gjallarhorn! What's left now is to implement further aspects of the story and continued work on map design.

All major systems are basically complete.

Including weapon skill growth for each of the 15 weapon types; each weapon has its own skill tree with traits that can be unlocked at certain thresholds.

Fame and Karma system which span the whole empire, plus individual town reputations for each of the 5 towns. As a result, NPCs and shops will react differently based on these variables.

The bounty board system, which lets the player work as a bounty hunter with many choice and consequence decisions. A day and night cycle with NPC schedules making the game world feel more realistic and alive.

Thief quests which allow you to break into homes and shops at night if your thieving skills are high enough.

Work on Gjallarhorn is progressing rapidly and on schedule for expected release next year. In the meantime if you haven't already done so, check out our current title, The Great Gaias available on Steam.

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Gjallarhorn Trailer and PAX West!

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The Great Gaias gets an Update!