Codex Eternal: Gjallarhorn

Horizon's End is proud to announce the next installment in the ever expanding world that birthed The Great Gaias, Codex Eternal. The next chapter of this epic is called Gjallarhorn, and it aims to create a completely subjective experience for the player, allowing for the choice of joining one of multiple factions, or fighting for yourself in this slave-to-champion turn based role-playing game.

Originally created as a Dungeons and Dragons Campaign Setting, this epic tale will continue the dark, yet engrossing stories within The Great Gaias. Gjallarhorn will expand on job class mechanics and a sandbox style crafting system that will provide a near infinite amount of customization between gear, class, abilities and allies.

Trapped in the frigid lands of the Gorgath Mountains, you will create your own ill-fated character, destined to become a slave to the Osirian Empire. As you take on job classes and earn fervor with the slave master, an opportunity for freedom arises when the Gladiator Arena is reopened during an ancient rite of choosing a new High Chieftain. Five factions forming the Osirian Empire seek to see their Champion as the High Chieftain. Their unique views on the direction of the Empire leaves the fragile relationship of a newly unified nation in the hands of the player as the choices and allies you make will rock the very foundations of the leaderless country.

Create your own custom character as you fight for your freedom, unlocking (16) job classes to learn and master as you build your hero to fit your personal playstyle. Craft customizable gear for (16) equipment slots with endless options and augments including gems, runestones, and monster abilities. A day and night cycle sets the tone for the expansive hunting and gathering systems in place within Gjallarhorn. It will be up to the player to fill their bestiary with valuable knowledge pertaining to fishing, poaching and monster habits in hopes to find all the best, and rarest, crafting components. The combinations are limitless when it comes to party composition as you find animal companions to tame and interesting mercenaries each with their own stories and goals for you to help (or hinder).

With so many complex decisions and event changing choices, it is impossible to see everything the first (or third) time around as you choose which faction you wish to side with (or none at all). We will be announcing a crowd-based funding for additional features via Kickstarter, (Likely in November), to help bring more art, music and mechanics to the table.

However, fear not, regardless of getting Kickstarter funding, this game will aim to be released in quarter one of 2023. We are eager to bring the next great story to you, and remember, where the horizon ends, the journey begins!

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